Managing multiple game versions for LiveOps can be tricky, with teams often working in the same environment and running into conflicts. Balancy’s new feature – 𝗯𝗿𝗮𝗻𝗰𝗵𝗲𝘀 – is here to change that!
In this webinar, Balancy’s Pavel Ignatov (CEO) and Michael Khripin (Product Owner) share:
- What branches are, and how this approach allows game teams to progress faster and experiment more safely;
- A live demo of Balancy’s new branches feature in action;
- How to get started with branches in Balancy (technical integration aspects).
Whether you’re already using Balancy or exploring better ways to manage LiveOps, this session will provide practical tips to level up your workflow.
Here is the recording of the session: